Heartwarming True End
I really enjoyed this sequel! The main character was funny and snarky; I quickly grew attached to her. The game was challenging enough that I died a few times, but enjoyable enough that I was quite determined to replay it until I got the good end.
The true end was incredibly heartwarming and I felt a sense of accomplishment having helped Arika get there. There are some loose ends that make me think there is still more story to tell, but that is clearly intentional.
I also liked the tie in to the first Lifeline with the green blobs that take over peoples bodies. I think these stories will have to intersect in some way in future games and I cant wait to play them!
My only gripe would have to be the travel between goals. The dialogue is EXACTLY the same every time. This took me out of the story drastically. I no longer felt like there was a person on the other side of the conversation, which is very important for this type of game. Consider adding so random variations? Like maybe if she walked last time and the player chooses to walk again she might complain about the players insistence on this type of travel or make a joke about the player trying to keep her healthy or something.
Other than that, I would highly recommend this game to anyone fond of text-based games and want to fill a few random moments in their day.
Bombshell Beta about
Lifeline 2, v1.4